This BRUTAL New Beat-‘Em-Up Lets You UNLOAD Pure RAGE – Feels Like The Raid MOVIE But REAL! 🩸💥
Solo Indonesian dev drops a demo where you PULVERIZE thugs in dystopian streets: Bone-snapping counters, gore-splattering finishers, chainsaw bosses – NO HOLDS BARRED! Fans scream “Sleeping Dogs + Sifu PERFECTION” after Summer Game Fest hype. Realistic pain, parkour chaos, revenge story that HITS HARD. Tired of flashy flops? This raw fist-fest is gamers’ DREAM!
Click to see why it’s blowing up – demo FREE on Steam, full game 2026! 👉

In an era dominated by bloated open-world epics and live-service grinds, Acts of Blood emerges as a lean, mean beat-’em-up machine – a 3-5 hour revenge thriller set in a dystopian Bandung, Indonesia, where every punch lands with bone-crunching authenticity. Developed primarily by Indonesian 3D artist Fajrul FN (now director at Eksil Team), the game channels the raw intensity of Gareth Evans’ The Raid films, blending it with responsive combat from Sleeping Dogs, Sifu, and Batman: Arkham for a visceral hand-to-hand experience that’s turning heads post-Summer Game Fest 2025 reveal.
You play Hendra, a law student whose family is slaughtered by his father’s corrupt business rival. The system fails him, so he goes vigilante, infiltrating factories, alleys, and high-rises to dismantle a shadowy syndicate. Levels pit you against waves of thugs – from street punks to chainsaw-wielding bosses like Jagal – in linear but destructible arenas. No sprawling maps; just tight, escalating brawls culminating in cinematic finishers.
Combat is the star: Dynamic Brutal Combat delivers fluid chains of attacks, blocks, counters, and grabs. Enemies ragdoll realistically – heads snap back, limbs crumple – with X-ray-style impacts showing fractures and organ damage. Grab a foe’s arm mid-punch for reversals; parry into grapples; environmental kills via slams into walls or impales on rebar. Melee weapons (bats, machetes, pipes) break after use, forcing adaptation, while guns offer desperate firepower. Parkour lets you vault rails for ambushes, echoing Jackie Chan’s Police Story.
Fajrul started in June 2023 as a “learning project,” cobbling systems from YouTube tutorials despite being an artist, not coder. A November 2024 demo (11 months in) drew praise; Steam reviews hit “Very Positive” (87% from 1,081). Summer Game Fest trailer exploded visibility – millions viewed the World Premiere and gameplay footage. Full release: Summer 2026 on PC (Steam), with console ports eyed post-funding.
Gore is unapologetic: Blood sprays, dismemberment, graphic injuries – warned in Steam’s mature descriptor. “We’re going all-in on violence,” Fajrul told Polygon, citing UFC, Ong Bak, The Night Comes for Us. Customize Hendra’s outfits for immersion; stir crowd fights to watch chaos unfold.
Reception? Electric. Reddit’s r/SifuGame calls it “dope”; r/sleepingdogs hails the inspiration. X buzz: “Sifu but grittier” (KAMI, 2.5K likes). Vice: “Perfect stress reliever.” Feedback notes polish needs – animations stiff, stamina tweaks – but core thrills land.
Feature
Standout Elements
Vs. Inspirations
Combat
Counters, grabs, X-ray finishers; realistic ragdolls.
Sifu: Layered combos; Sleeping Dogs: Counters/guns.
Violence
Gore, dismemberment; integral to fights.
The Raid: Hallway massacres; grounded, no flair.
Setting/Length
Dystopian Bandung; 4-5 hours.
Linear levels vs. open-world bloat.
Dev Story
Solo-to-team indie; passion project.
Underdog vs. AAA like Arkham.
Demo Buzz
87% positive; SGF hype.
Free now; wishlist surge.
Critics nitpick: Early builds robotic; endgame sparse. Devs iterate via Steam forums. For fans craving Yakuza-like brawls minus padding, or The Raid interactivity, it’s cathartic bliss. As Fajrul eyes trilogy, Acts of Blood proves indies deliver unfiltered dreams – brutal, real, triumphant. Demo awaits.
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