🚨 BORDERLANDS 4 BUYER’S REMORSE EXPLODING—REGRETTING THAT $80 DAY-ONE SPLURGE? 🚨
Players rage: “Even 90% off, it’s trash—I’d rather boot up Borderlands 2!” Bugs, crashes, weak story, no endgame… while Randy smirks. Sales “softer than hoped,” Steam “Mixed.” One leaked patch note could kill it for good… 😡🔫
👉 Full rant + proof HERE:

The vault doors have slammed shut on buyer remorse for Borderlands 4, Gearbox Software’s long-awaited looter-shooter sequel that launched September 12, 2025, amid sky-high hype—and cratered into a PC performance nightmare. Priced at $70 base (up to $150 for bloated editions), the game rocketed to 200,000+ Steam concurrent peaks but now drowns in “Mixed” user reviews (41-50% positive at launch, hovering around 55% now), with players venting fury: “Even at 90% off, it’s not worth firing up—reinstalling Borderlands 2 instead.” Take-Two Interactive CEO Strauss Zelnick admitted sales were “a little softer than we would’ve liked,” blaming PC woes while consoles chug steadily—but fans aren’t buying the spin, flooding refunds and forums with tales of wasted cash.
Day-one disasters defined the rollout. Steam reviews tanked to “Mostly Negative” within hours, citing crashes, memory leaks, stuttering on high-end rigs (RTX 4090s choking at 30 FPS), and Denuvo DRM throttling performance. “Randy, I sold my car for this,” one hyperbolic reviewer quipped, echoing widespread gripes: “Unplayable trash—back to BL2.” Metacritic’s critic score shines at 84/100—”second-best in series behind BL2″—praising “frantic action” and “staggering guns,” but user scores languish at 5-6s amid “lifeless open world” and “forgettable villains.” GamesRadar+ nailed it: “Excellent looter-shooter… but dated, irritating.”
The core loop? Addictive for some—new Vault Hunters (Vex’s Siren flight, Amon’s drone swarms) dazzle in co-op chaos on planet Kairos, with billions of procedural weapons and refined movement (dash, grapple, glide). But solo? “Painfully mid,” per X rants: weak story sequel-baiting BL5, “boring” Timekeeper villain, humor “not funny enough.” No true endgame at launch—raids/DLC months out—leaves grinders adrift: “Bounties > bosses, but trash rewards.” UI revamp? “Cluttered compass, no minimap—insane.”
Gearbox’s response? Patch frenzy: Day-one hotfixes, ongoing tweaks to Skully grenades, Class Mods, but bugs persist—error codes ignored, “hold for 15 mins” advice mocked. Randy Pitchford’s X bravado—”Isn’t it weird the biggest complaint isn’t story?”—fuels fire, especially post-BL3 backlash. X sleuths blast “condescending devs,” petitions for R-rated director’s cut hit 20k.
Sales sting: Fastest-selling Gearbox title, #3 of 2025 per analysts, but underperformed vs. BL3’s 22M lifetime. Reddit’s r/pcgaming erupts: “Wait for 90% off bundle like BL3.” Steam sales already: 20% off weeks post-launch, fueling “cash-grab” cries. Consoles fare better (PS5/Xbox “steady”), Switch 2 port delayed to October 3 amid optimization fears.
Nostalgia bites hard. BL2 reigns supreme (89-91 Metacritic), Handsome Jack untouchable; BL3’s 81 drew flak for “unremarkable action.” X/Reddit memes: “BL4: Mid-lands,” Photoshopped Pitchford as Timekeeper. Creators split—JoltzDude139: “Great but no endgame hurts”; Endymion: “6.5/10, AI-scripted.”
Production pitfalls? $100M+ budget, Unreal Engine 5 shift from aging source engine, but launch woes echo BL3. Gearbox (post-Embracer layoffs) defends: “Patches incoming, DLC fixes endgame.” Merch? Vault Hunter figures gather dust; Hot Topic hoodies mocked as “reskinned trash.”
In looter-shooter wars—Destiny 2 raids, Helldivers 2 co-op—BL4 bleeds relevance. Test screenings hit 85% casuals, but hardcore “review-bomb” for “gimmicky” customization, “empty” worlds. Refunds spike: Steam’s 2-hour policy overwhelmed.
Tragedy? Icons like BL2 endure; BL4 risks “one-and-done.” Zelnick eyes “long tail” via discounts—players nod: “BL bundle for $12 > this.” Gearbox: Evolve or perish. As Vault Hunters rage-quit for Pandora classics, one truth vaults eternal: Loot’s endless, but patience isn’t.
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